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How To Set Cmyk In Photoshop

  1. Photoshop User Guide
  2. Introduction to Photoshop
    1. Dream it. Make it.
    2. What's new in Photoshop
    3. Edit your first photo
    4. Create documents
    5. Photoshop | Common Questions
    6. Photoshop arrangement requirements
    7. Migrate presets, actions, and settings
    8. Go to know Photoshop
  3. Photoshop and Adobe services
    1. Photoshop and Adobe Stock
    2. Creative Cloud Libraries
    3. Creative Cloud Libraries in Photoshop
    4. Apply the Bear on Bar with Photoshop
    5. Work with Illustrator artwork in Photoshop
    6. Apply the Capture in-app extension in Photoshop
    7. Grid and guides
    8. Creating actions
    9. Undo and history
    10. Default keyboard shortcuts
    11. Touch capabilities and customizable workspaces
  4. Photoshop on the iPad
    1. Photoshop on the iPad | Common questions
    2. Get to know the workspace
    3. System requirements | Photoshop on the iPad
    4. Create, open, and consign documents
    5. Add photos
    6. Work with layers
    7. Draw and paint with brushes
    8. Make selections and add together masks
    9. Retouch your composites
    10. Work with adjustment layers
    11. Conform the tonality of your composite with Curves
    12. Utilize transform operations
    13. Crop and rotate your composites
    14. Rotate, pan, zoom, and reset the canvas
    15. Work with Type layers
    16. Work with Photoshop and Lightroom
    17. Go missing fonts in Photoshop on the iPad
    18. Japanese Text in Photoshop on the iPad
    19. Manage app settings
    20. Touch shortcuts and gestures
    21. Keyboard shortcuts
    22. Edit your epitome size
    23. Livestream as you create in Photoshop on the iPad
    24. Correct imperfections with the Healing Brush
    25. Create brushes in Capture and use them in Photoshop
    26. Work with Camera Raw files
    27. Create and work with Smart Objects
    28. Suit exposure in your images with Dodge and Burn
  5. Photoshop on the web beta
    1. Mutual questions | Photoshop on the web beta
    2. Introduction to the workspace
    3. System requirements | Photoshop on the web beta
    4. Keyboard shortcuts | Photoshop on the web beta
    5. Supported file types | Photoshop on the web beta
    6. Open up and work with cloud documents
    7. Collaborate with stakeholders
    8. Use limited edits to your cloud documents
  6. Cloud documents
    1. Photoshop cloud documents | Common questions
    2. Photoshop cloud documents | Workflow questions
    3. Manage and work with cloud documents in Photoshop
    4. Upgrade cloud storage for Photoshop
    5. Unable to create or save a deject document
    6. Solve Photoshop cloud document errors
    7. Collect cloud document sync logs
    8. Share access and edit your cloud documents
    9. Share files and comment in-app
  7. Workspace
    1. Workspace basics
    2. Create documents
    3. Use the Touch Bar with Photoshop
    4. Microsoft Punch support in Photoshop
    5. Tool galleries
    6. Operation preferences
    7. Use tools
    8. Touch gestures
    9. Touch capabilities and customizable workspaces
    10. Technology previews
    11. Metadata and notes
    12. Quickly share your creations
    13. Place Photoshop images in other applications
    14. Preferences
    15. Default keyboard shortcuts
    16. Rulers
    17. Show or hide non-printing Extras
    18. Specify columns for an image
    19. Disengage and history
    20. Panels and menus
    21. Identify files
    22. Position elements with snapping
    23. Position with the Ruler tool
    24. Presets
    25. Customize keyboard shortcuts
    26. Grid and guides
  8. Web, screen, and app design
    1. Photoshop for design
    2. Artboards
    3. Device Preview
    4. Copy CSS from layers
    5. Slice web pages
    6. HTML options for slices
    7. Change slice layout
    8. Work with web graphics
    9. Create web photograph galleries
  9. Paradigm and color nuts
    1. How to resize images
    2. Piece of work with raster and vector images
    3. Epitome size and resolution
    4. Acquire images from cameras and scanners
    5. Create, open up, and import images
    6. View images
    7. Invalid JPEG Marker error | Opening images
    8. Viewing multiple images
    9. Customize color pickers and swatches
    10. Loftier dynamic range images
    11. Match colors in your prototype
    12. Convert between color modes
    13. Colour modes
    14. Erase parts of an image
    15. Blending modes
    16. Cull colors
    17. Customize indexed color tables
    18. Image information
    19. Misconstrue filters are unavailable
    20. Virtually color
    21. Colour and monochrome adjustments using channels
    22. Choose colors in the Colour and Swatches panels
    23. Sample
    24. Color mode or Image mode
    25. Colour cast
    26. Add a conditional mode alter to an action
    27. Add swatches from HTML CSS and SVG
    28. Bit depth and preferences
  10. Layers
    1. Layer basics
    2. Nondestructive editing
    3. Create and manage layers and groups
    4. Select, grouping, and link layers
    5. Place images into frames
    6. Layer opacity and blending
    7. Mask layers
    8. Apply Smart Filters
    9. Layer comps
    10. Move, stack, and lock layers
    11. Mask layers with vector masks
    12. Manage layers and groups
    13. Layer effects and styles
    14. Edit layer masks
    15. Excerpt assets
    16. Reveal layers with clipping masks
    17. Generate prototype assets from layers
    18. Work with Smart Objects
    19. Blending modes
    20. Combine multiple images into a grouping portrait
    21. Combine images with Machine-Blend Layers
    22. Marshal and distribute layers
    23. Copy CSS from layers
    24. Load selections from a layer or layer mask'southward boundaries
    25. Knockout to reveal content from other layers
    26. Layer
    27. Flattening
    28. Composite
    29. Background
  11. Selections
    1. Select and Mask workspace
    2. Brand quick selections
    3. Get started with selections
    4. Select with the marquee tools
    5. Select with the lasso tools
    6. Select a color range in an image
    7. Adapt pixel selections
    8. Convert between paths and selection borders
    9. Channel nuts
    10. Move, copy, and delete selected pixels
    11. Create a temporary quick mask
    12. Save selections and blastoff channel masks
    13. Select the prototype areas in focus
    14. Duplicate, dissever, and merge channels
    15. Channel calculations
    16. Option
    17. Bounding box
  12. Image adjustments
    1. Perspective warp
    2. Reduce camera milk shake blurring
    3. Healing castor examples
    4. Export colour lookup tables
    5. Adjust image sharpness and blur
    6. Understand color adjustments
    7. Apply a Brightness/Contrast adjustment
    8. Adjust shadow and highlight detail
    9. Levels aligning
    10. Adjust hue and saturation
    11. Accommodate vibrance
    12. Adapt color saturation in epitome areas
    13. Make quick tonal adjustments
    14. Utilize special colour effects to images
    15. Enhance your prototype with color balance adjustments
    16. High dynamic range images
    17. View histograms and pixel values
    18. Friction match colors in your paradigm
    19. How to ingather and straighten photos
    20. Convert a color epitome to black and white
    21. Adjustment and fill up layers
    22. Curves adjustment
    23. Blending modes
    24. Target images for press
    25. Conform color and tone with Levels and Curves eyedroppers
    26. Adjust HDR exposure and toning
    27. Filter
    28. Blur
    29. Contrivance or burn paradigm areas
    30. Make selective color adjustments
    31. Replace object colors
  13. Adobe Camera Raw
    1. Camera Raw organisation requirements
    2. What's new in Camera Raw
    3. Introduction to Camera Raw
    4. Create panoramas
    5. Supported lenses
    6. Vignette, grain, and dehaze effects in Camera Raw
    7. Default keyboard shortcuts
    8. Automatic perspective correction in Camera Raw
    9. How to make non-destructive edits in Photographic camera Raw
    10. Radial Filter in Camera Raw
    11. Manage Camera Raw settings
    12. Open, process, and save images in Camera Raw
    13. Repair images with the Enhanced Spot Removal tool in Camera Raw
    14. Rotate, crop, and adjust images
    15. Arrange color rendering in Camera Raw
    16. Feature summary | Adobe Camera Raw | 2022 releases
    17. New features summary
    18. Process versions in Photographic camera Raw
    19. Make local adjustments in Photographic camera Raw
  14. Image repair and restoration
    1. Remove objects from your photos with Content-Aware Make full
    2. Content-Enlightened Patch and Move
    3. Retouch and repair photos
    4. Correct paradigm baloney and noise
    5. Basic troubleshooting steps to fix near issues
  15. Image transformations
    1. Transform objects
    2. Accommodate crop, rotation, and canvas size
    3. How to crop and straighten photos
    4. Create and edit panoramic images
    5. Warp images, shapes, and paths
    6. Vanishing Point
    7. Apply the Liquify filter
    8. Content-enlightened scaling
    9. Transform images, shapes, and paths
    10. Warp
    11. Transform
    12. Panorama
  16. Drawing and painting
    1. Paint symmetrical patterns
    2. Draw rectangles and modify stroke options
    3. Nearly drawing
    4. Describe and edit shapes
    5. Painting tools
    6. Create and modify brushes
    7. Blending modes
    8. Add color to paths
    9. Edit paths
    10. Paint with the Mixer Brush
    11. Brush presets
    12. Gradients
    13. Slope interpolation
    14. Fill and stroke selections, layers, and paths
    15. Draw with the Pen tools
    16. Create patterns
    17. Generate a design using the Pattern Maker
    18. Manage paths
    19. Manage design libraries and presets
    20. Draw or paint with a graphics tablet
    21. Create textured brushes
    22. Add dynamic elements to brushes
    23. Gradient
    24. Paint stylized strokes with the Fine art History Brush
    25. Paint with a pattern
    26. Sync presets on multiple devices
  17. Text
    1. Work with OpenType SVG fonts
    2. Format characters
    3. Format paragraphs
    4. How to create type effects
    5. Edit text
    6. Line and character spacing
    7. Standard arabic and Hebrew type
    8. Fonts
    9. Troubleshoot fonts
    10. Asian type
    11. Create blazon
    12. Text Engine fault using Type tool in Photoshop | Windows viii
    13. World-Ready composer for Asian Scripts
    14. How to add together and edit the text in Photoshop
  18. Video and animation
    1. Video editing in Photoshop
    2. Edit video and blitheness layers
    3. Video and animation overview
    4. Preview video and animations
    5. Paint frames in video layers
    6. Import video files and prototype sequences
    7. Create frame animations
    8. Creative Cloud 3D Animation (Preview)
    9. Create timeline animations
    10. Create images for video
  19. Filters and effects
    1. Use the Liquify filter
    2. Use the Blur Gallery
    3. Filter basics
    4. Filter furnishings reference
    5. Add together Lighting Effects
    6. Use the Adaptive Broad Angle filter
    7. Use the Oil Pigment filter
    8. Layer effects and styles
    9. Apply specific filters
    10. Smudge image areas
  20. Saving and exporting
    1. Save your files in Photoshop
    2. Consign your files in Photoshop
    3. Supported file formats
    4. Save files in graphics formats
    5. Move designs between Photoshop and Illustrator
    6. Save and consign video and animations
    7. Relieve PDF files
    8. Digimarc copyright protection
  21. Printing
    1. Impress 3D objects
    2. Impress from Photoshop
    3. Print with colour management
    4. Contact Sheets and PDF Presentations
    5. Print photos in a picture package layout
    6. Print spot colors
    7. Duotones
    8. Print images to a commercial press press
    9. Improve color prints from Photoshop
    10. Troubleshoot printing problems | Photoshop
  22. Automation
    1. Creating deportment
    2. Create data-driven graphics
    3. Scripting
    4. Process a batch of files
    5. Play and manage actions
    6. Add provisional actions
    7. About actions and the Actions console
    8. Record tools in actions
    9. Add together a provisional mode change to an action
    10. Photoshop UI toolkit for plug-ins and scripts
  23. Colour Direction
    1. Understanding color management
    2. Keeping colors consistent
    3. Color settings
    4. Work with color profiles
    5. Color-managing documents for online viewing
    6. Colour-managing documents when printing
    7. Color-managing imported images
    8. Proofing colors
  24. Content authenticity
    1. Learn about content credentials
    2. Identity and provenance for NFTs
    3. Connect accounts for creative attribution
  25. 3D and technical imaging
    1. Photoshop 3D | Common questions around discontinued 3D features
    2. Creative Cloud 3D Animation (Preview)
    3. Print 3D objects
    4. 3D painting
    5. 3D panel enhancements | Photoshop
    6. Essential 3D concepts and tools
    7. 3D rendering and saving
    8. Create 3D objects and animations
    9. Epitome stacks
    10. 3D workflow
    11. Measurement
    12. DICOM files
    13. Photoshop and MATLAB
    14. Count objects in an prototype
    15. Combine and catechumen 3D objects
    16. 3D texture editing
    17. Adjust HDR exposure and toning
    18. 3D panel settings

In Photoshop you tin can easily create an epitome in one color style and catechumen it to another, possibly to get it set for a specific print job.

Convert an image to another color mode

Y'all can modify an image from its original mode (source mode) to a different manner (target mode). When you choose a dissimilar color mode for an epitome, you permanently alter the color values in the epitome. For example, when y'all catechumen an RGB image to CMYK mode, RGB color values outside the CMYK gamut (divers by the CMYK working infinite setting in the Color Settings dialog box) are adapted to autumn within gamut. As a outcome, some paradigm data may be lost and can't exist recovered if you convert the image from CMYK back to RGB.

Earlier converting images, it's best to do the post-obit:

  • Do as much editing as possible in the original image mode (usually RGB for images from most scanners or digital cameras, or CMYK for images from traditional pulsate scanners or imported from a Scitex system).

  • Save a backup re-create before converting. Be certain to salvage a copy of your epitome that includes all layers and so that you tin edit the original version of the image subsequently the conversion.

  • Flatten the file earlier converting it. The interaction of colors between layer blending modes changes when the mode changes.

In about cases, you'll want to flatten a file before converting it. Withal, it isn't required and, in some cases, it isn't desirable (for example, when the file has vector text layers).

  1. Choose Image > Mode and the mode you lot want from the submenu. Modes non available for the active image appear dimmed in the carte.

    Images are flattened when converted to Multichannel, Bitmap, or Indexed Color fashion, considering these modes do not support layers.

Convert an image to Bitmap mode

Converting an image to Bitmap mode reduces the image to 2 colors, greatly simplifying the color information in the image and reducing its file size.

When converting a color image to Bitmap manner, first convert it to Grayscale mode. This removes the hue and saturation information from the pixels and leaves merely the brightness values. Nonetheless, because only a few editing options are available for Bitmap style images, it'southward usually best to edit the image in Grayscale mode and so convert it to Bitmap mode.

Images in Bitmap way are 1 chip per channel. You must convert a 16‑ or 32‑$.25-per-channel image to eight‑chip Grayscale fashion before converting information technology to Bitmap mode.

    • If the epitome is in color, cull Paradigm > Mode > Grayscale. Then choose Image > Mode > Bitmap.

    • If the image is grayscale, choose Image > Mode > Bitmap.

  1. For Output, enter a value for the output resolution of the Bitmap mode paradigm, and choose a unit of measurement. By default, the current image resolution appears as both the input and the output resolutions.

  2. Cull one of the following bitmap conversion methods from the Use popular-up carte:

    50% Threshold

    Converts pixels with grayness values higher up the middle gray level (128) to white and pixels with greyness values below that level to blackness. The result is a very high-contrast, black-and-white representation of the image.

    Pattern Dither

    Converts an image by organizing the gray levels into geometric configurations of black and white dots.

    Diffusion Dither

    Converts an image past using an fault-diffusion process, starting at the pixel in the upper-left corner of the paradigm. If the pixel'southward value is above eye gray (128), the pixel is changed to white—if below it, to black. Considering the original pixel is rarely pure white or pure black, mistake is inevitably introduced. This error is transferred to surrounding pixels and diffused throughout the image, resulting in a grainy, motion-picture show-like texture.

    Halftone Screen

    Simulates the appearance of halftone dots in the converted prototype. Enter values in the Halftone Screen dialog box:

    • For Frequency, enter a value for the screen frequency, and choose a unit of measurement. Values can range from 1.000 to 999.999 for lines per inch and from 0.400 to 400.00 for lines per centimeter. You tin enter decimal values. The screen frequency specifies the ruling of the halftone screen in lines per inch (lpi). The frequency depends on the paper stock and type of press used for printing. Newspapers commonly utilise an 85‑line screen. Magazines use higher resolution screens, such every bit 133‑lpi and 150‑lpi. Bank check with your print shop for correct screen frequencies.

    • Enter a value for the screen angle in degrees from ‑180 to +180. The screen angle refers to the orientation of the screen. Continuous-tone and black-and-white halftone screens commonly utilise a 45° angle.

    • For Shape, cull the dot shape yous want.

    The halftone screen becomes part of the paradigm. If you impress the image on a halftone printer, the printer volition use its own halftone screen as well as the halftone screen that is part of the image. On some printers, the result is a moiré pattern.

    Custom Pattern

    Simulates the advent of a custom halftone screen in the converted image. Choose a design that lends itself to thickness variations, typically one with a diverseness of gray shades.

    To employ this option, y'all first ascertain a blueprint and then screen the grayscale image to use the texture. To cover the entire paradigm, the pattern must exist as large as the image. Otherwise, the pattern is tiled. Photoshop comes with several cocky-tiling patterns that can exist used every bit halftone screen patterns.

    To prepare a black-and-white pattern for conversion, start convert the image to grayscale and then employ the Mistiness More filter several times. This blurring technique creates thick lines tapering from nighttime gray to white.

    Photoshop convert image to bitmap mode

    Original grayscale image, and l% Threshold conversion method

    Photoshop Pattern Dither conversion method

    Blueprint Dither conversion method, and Diffusion Dither conversion method

Convert a color photo to Grayscale manner

  1. Open up the photo you desire to catechumen to black-and-white.

  2. Choose Image > Mode > Grayscale.

  3. Click Discard. Photoshop converts the colors in the paradigm to black, white, and shades of gray.

    The technique above minimizes file size merely discards color information and tin can catechumen adjacent colors to the exact same shade of grey. Using a Blackness & White adjustment layer increases file size simply retains colour information, letting you map colors to shades of gray.

Convert a Bitmap mode image to Grayscale mode

You can catechumen a Bitmap fashion image to Grayscale fashion in society to edit it. Go along in mind that a Bitmap mode epitome edited in Grayscale manner may not look the aforementioned when y'all convert information technology back to Bitmap way. For case, suppose a pixel that is black in Bitmap fashion is edited to a shade of gray in Grayscale mode. When the image is converted back to Bitmap style, that pixel is rendered equally white if its grayness value is higher up the middle gray value of 128.

  1. Cull Paradigm > Manner > Grayscale.

  2. Enter a value between 1 and sixteen for the size ratio.

    The size ratio is the factor for scaling downward the image. For example, to reduce a grayscale paradigm by fifty%, enter ii for the size ratio. If you enter a number greater than 1, the plan averages multiple pixels in the Bitmap manner paradigm to produce a single pixel in the grayscale image. This process lets you generate multiple shades of greyness from an image scanned on a ane‑bit scanner.

Convert a grayscale or RGB prototype to indexed color

Converting to indexed color reduces the number of colors in the image to at most 256—the standard number of colors supported by the GIF and PNG‑viii formats and many multimedia applications. This conversion reduces file size by deleting colour data from the epitome.

To catechumen to indexed color, you lot must kickoff with an image that is 8 bits per channel and in either Grayscale or RGB style.

  1. Choose Image > Mode > Indexed Color.

    All visible layers will exist flattened; whatever hidden layers will be discarded.

    For grayscale images, the conversion happens automatically. For RGB images, the Indexed Color dialog box appears.

  2. Select Preview in the Indexed Color dialog box to display a preview of the changes.

  3. Specify conversion options.

Conversion options for indexed-color images

When converting an RGB prototype to indexed color, you tin specify a number of conversion options in the Indexed Color dialog box.

Palette Type

A number of palette types are available for converting an image to indexed color. For the Perceptual, Selective, and Adaptive options, you can cull using a local palette based on the current prototype'southward colors. These are the bachelor palette types:

Exact

Creates a palette using the exact colors appearing in the RGB image—an pick available only if the epitome uses 256 or fewer colors. Because the prototype'south palette contains all colors in the image, there is no dithering.

System (Mac OS)

Uses the Mac OS default 8‑flake palette, which is based on a compatible sampling of RGB colors.

System (Windows)

Uses the Windows organization's default 8‑bit palette, which is based on a compatible sampling of RGB colors.

Web

Uses the 216-colour palette that web browsers, regardless of platform, apply to display images on a monitor limited to 256 colors. This palette is a subset of the Mac OS 8‑flake palette. Utilize this option to avoid browser dither when viewing images on a monitor display limited to 256 colors.

Uniform

Creates a palette by uniformly sampling colors from the RGB color cube. For example, if Photoshop takes half-dozen evenly-spaced colour levels each of ruby, green, and blue, the combination produces a compatible palette of 216 colors (six cubed = 6 x 6 x vi = 216). The total number of colors displayed in an image corresponds to the nearest perfect cube (eight, 27, 64, 125, or 216) that is less than the value in the Colors text box.

Local (Perceptual)

Creates a custom palette by giving priority to colors for which the human center has greater sensitivity.

Local (Selective)

Creates a color tabular array similar to the Perceptual color tabular array, merely favoring broad areas of color and the preservation of web colors. This option usually produces images with the greatest color integrity.

Local (Adaptive)

Creates a palette past sampling the colors from the spectrum appearing nearly commonly in the image. For example, an RGB image with only the colors green and blue produces a palette made primarily of greens and dejection. Well-nigh images concentrate colors in particular areas of the spectrum. To command a palette more precisely, get-go select a part of the epitome containing the colors you lot want to emphasize. Photoshop weights the conversion toward these colors.

Chief (Perceptual)

Creates a custom palette by giving priority to colors for which the human eye has greater sensitivity. Applies when y'all have multiple documents open; takes all open documents into account.

Master (Selective)

Creates a color tabular array similar to the Perceptual color table, just favoring wide areas of color and the preservation of web colors. This option usually produces images with the greatest color integrity. Applies when you lot have multiple documents open; takes all open documents into account.

Master (Adaptive)

Creates a palette by sampling the colors from the spectrum appearing near commonly in the image. For example, an RGB epitome with merely the colors dark-green and blue produces a palette fabricated primarily of greens and blues. About images concentrate colors in particular areas of the spectrum. To control a palette more precisely, first select a role of the image containing the colors you want to emphasize. Photoshop weights the conversion toward these colors. Applies when you have multiple documents open; takes all open up documents into account.

Custom

Creates a custom palette using the Color Tabular array dialog box. Either edit the color table and save information technology for later use or click Load to load a previously created color table. This option also displays the current Adaptive palette, which is useful for previewing the colors most often used in the image.

Previous

Uses the custom palette from the previous conversion, making it easy to convert several images with the same custom palette.

Number Of Colors

For the Uniform, Perceptual, Selective, or Adaptive palette, y'all can specify the exact number of colors to be displayed (up to 256) by entering a value for Colors. The Colors text box controls simply how the indexed color tabular array is created. Adobe Photoshop still treats the image as an viii‑flake, 256‑color epitome.

Colour Inclusion And Transparency

To specify colors to be included in the indexed color table or to specify transparency in the prototype, choose from the following options:

Forced

Provides options to forcefulness the inclusion of sure colors in the color table. Black And White adds a pure black and a pure white to the color table; Primaries adds red, green, bluish, cyan, magenta, yellowish, blackness, and white; Spider web adds the 216 web‑prophylactic colors; and Custom lets you define custom colors to add together.

Transparency

Specifies whether to preserve transparent areas of the image during conversion. Selecting this choice adds a special index entry in the colour table for transparent colors. Deselecting this pick fills transparent areas with the matte color, or with white if no matte colour is called.

Matte

Specifies the background colour used to make full anti-aliased edges that lie adjacent to transparent areas of the image. When Transparency is selected, the matte is applied to edge areas to help alloy the edges with a web background of the same color. When Transparency is deselected, the matte is applied to transparent areas. Choosing None for the matte creates hard-edged transparency if Transparency is selected; otherwise, all transparent areas are filled with 100% white. The image must have transparency for the Matte options to exist available.

Dithering

Unless you're using the Exact color tabular array pick, the colour table may not incorporate all the colors used in the image. To simulate colors non in the colour table, y'all can dither the colors. Dithering mixes the pixels of the available colors to simulate the missing colors. Choose a dither option from the menu, and enter a percentage value for the dither corporeality. A higher amount dithers more colors just may increase file size. You can cull from the following dither options:

None

Does not dither colors just instead uses the color closest to the missing color. This tends to consequence in abrupt transitions between shades of color in the image, creating a posterized effect.

Diffusion

Uses an fault-diffusion method that produces a less-structured dither than the Pattern option. To protect colors in the image that contain entries in the color table from existence dithered, select Preserve Exact Colors. This is useful for preserving fine lines and text for web images.

Pattern

Uses a halftone-like square design to simulate whatever colors not in the color table.

Dissonance

Helps to reduce seam patterns forth the edges of image slices. Cull this option if you programme to piece the image for placement in an HTML tabular array.

How To Set Cmyk In Photoshop,

Source: https://helpx.adobe.com/photoshop/using/converting-color-modes.html

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